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How to Create a Flaming Uzi in DaVinci Resolve with Fusion, OBJ Files & Lighting Effects






Creating cinematic VFX in DaVinci Resolve has never been more accessible. In this tutorial, we’ll walk through how to design a flaming Uzi gun effect using Fusion, OBJ 3D models, and lighting techniques to bring your weapon to life. Whether you're working on a music video, short film, or YouTube project, this effect adds high-impact visual drama with realistic fire and lighting.


🎯 Why Use Fusion for This Effect?

DaVinci Resolve’s Fusion tab is a powerhouse for compositing and 3D VFX. Unlike traditional editors, Fusion allows node-based workflows—perfect for integrating 3D OBJ files, particle systems, and volumetric lighting. With Fusion, you can animate objects, simulate fire, and light scenes for maximum realism.



🛠️ What You’ll Need

  • DaVinci Resolve (Free or Studio)

  • A 3D model of an Uzi (OBJ format)

  • Flame or fire textures (video or image sequences)

  • A basic understanding of Fusion nodes


🚀 Step-by-Step: Create a Flaming Uzi in Fusion


Step 1: Import the Uzi OBJ File

  1. Open the Fusion tab in DaVinci Resolve.

  2. Use a Shape3D or Import 3D node to bring in your Uzi OBJ file.

  3. Connect it to a Merge3D node for compositing.

Pro Tip: Use a Transform3D node to adjust the Uzi’s position, scale, and rotation for scene alignment.

Step 2: Add Realistic Lighting

Lighting sells the effect. Here's how:

  • Use a SpotLight or PointLight node.

  • Position it near the gun’s muzzle to simulate light from the flames.

  • Adjust intensity, falloff, and shadows for realism.

💡 Bonus: Add a second light behind the object for subtle rim lighting. This adds depth and

a professional look.



Step 3: Add Flame Effects

  1. Use a FastNoise node or import a fire video texture.

  2. Connect it to a ParticleEmitter to simulate flame bursts from the Uzi’s barrel.

  3. Combine it using Merge3D to integrate with the scene.

Want more realism? Add:

  • Glow node for intensity

  • Blur or Soft Glow for natural light bleed

  • Lens Flare for dramatic highlights


Step 4: Animate the Fire

Use keyframes on the Emitter node to trigger fire when the gun "shoots."

  • Set random motion to simulate chaotic fire.

  • Animate muzzle flash using a Shape3D set to cone with an emissive material.

📌 Make sure your animation timing matches your footage (use sound cues or bullet count).


Step 5: Final Composite & Render

  1. Pipe your 3D output into a Renderer3D node.

  2. Merge the result with your live-action footage using a Merge node.

  3. Color correct for consistency using the Color Corrector node.

  4. Render the final output from the Deliver tab.







  • Flaming Uzi DaVinci Resolve tutorial

  • Fusion VFX tutorial gun fire

  • DaVinci Resolve OBJ import

  • 3D weapon effects in Fusion

  • How to add flames in Fusion

  • Muzzle flash and lighting effects in DaVinci Resolve

 
 
 

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